starsector fps cap. Also is there a way to uncap fps? I have a 144hz monitor so I'd like to cap the fps to 144. starsector fps cap

 
 Also is there a way to uncap fps? I have a 144hz monitor so I'd like to cap the fps to 144starsector fps cap  After each step, check to see if the problem is gone: 1

•. I'm playing on a P. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. Your deployment points you get for a fight are a part of what your fleet in total has (scaling logarithmically I think, so at the beginning its almost your whole fleet). Phase-class are strong at 1v1 fights, fewer deployment points gets more advantages. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. I'm playing on a P. The product of multiple mentions. The game doesn't utilize the graphics card properly, gpu usage. I have massively increased those limits to play Starsector the way it wa. So you can set a 0. Get a few dedicated cargo, fuel, and personell ships. 25. If I save the game, restart and load back in, its right back up to 60 FPS and 57-65% Idle, until a little while and a large fight again. Light cruiser: basically the child of a destroyer and a cruiser. stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you!Throw in a fleshed out diplomacy system with alliances, defensive pacts etc. Save. r/starsector. Find the line that starts with "Automated Ship" In that line, replace com. First, make sure you properly modified the file setting the allocated memory for the game. EDIT: already solved: The Speedup mod can be modded to include any speed with any key combination. 46K subscribers in the starsector community. They're 5 DP each, pre built in safety overrides, have midline shields (good), good armor, and two medium ballistics for HMG/ACG. You can do this by following the below link. If you have a good computer you can change the total in settings under "battle size", although the default is 400 and it only goes up to 500 unless you edit config files. I realize that my hardware is quite dated. aieght, so listen up, you can modify the settings in the game files to extend the max amount of battle points available, so you need notebook++ to open up the file, heres the folder hierarchy: starsector>starsector-core>data>config>settings. exe and \jre\bin java file is set to run on nvidia graphics, all drivers are updated. S. Spamming ieds will generate uh, quite a bit of lag though. 2021. When you go into the Map tab, turn on the Exploration tab which will bring up the brackets next to all the stars on the map which are empty if the system is unexplored. . Droll12 • 3 yr. Well, the solution to my car leaking is to just keep adding oil. trying to kidnap what you rightfully kidnapped. I've tried expanding my battle size but it's stuck at just 240-300 for deplpyments cap. Go to starsector r/starsector. Use shift to steer your mouse towards the cursor, and A/D to strafe. I normally build is Safety Overrides, Heavy Armour and Augmented Drive Field as they are the most expensive. Dunno if it's possible. json in a notepad editor or similar and then search for maxShipsInFleet. Now normally starsector works fine in Fullscreen, but for me it has an issue where I alt tab out and back in it might be fine but sometimes it starts having a glitch where it only gives me 1 change of frame on screen every so often, it allowed me to slowly save and quit but it takes a long time for the. The code is )Also, to improve performance of Starsector on Steam Deck, highly recommend increase the UMA Frame Buffer allocation: 1. Nav rating is. Turn the Image Sharpening to On and set the sharpen to around 0. I've tried expanding my battle size but it's stuck at just 240-300 for deplpyments cap. 06. From my experience running the game on a 3600x it doesn't get too bad until endgame, where it drops off to 30, maybe 20 if there's a lot of fighters, which tbh on the combat side I find good enough, but if you want smooth 1k battle sizes in starsector no pc is gonna work lol, that's just java being java. In Star Valor, bases just randomly produce stuff, which you can then transport to other places for money. The main purpose of this mod is a performance boost, taking advantage of modern GPU horsepower. 1. Removed extra crew bonus. 1. or set a max fps limit within the game or video control panel if possible. The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. Yes. Starsector doesn't really changes it's performance based on GPU. It's important that your CPU can reach its maximum single core performance of 4. . 96a-RC10). 5) 1080p. (300~500) 3. json and set them to however you like. You might have to increase the ram usage of the game, you can find the instructions relatively easily on Google. 95. 47K subscribers in the starsector community. com) Does anybody know if by chance this mod still works with the current version of starsector. (Read 442 times)Raises max player level to 20, 25, 30, or 40, while maintaining a vanilla-like levelling rate and Story Point gain, even at level cap. You can edit the level cap in the config file without needing a mod by going to Starsector -> starsector-core -> data -> config, and find the settings file. Version 0. Switching to Java 8 seems to solve the issue, Thank you kind sir. 96a update? In this video, we cover the biggest update Starsecto. • 1. This is especially annoying in Warzone since it can last a long time and I can't really do shit. So, turning on verbose logging from Starsector's settings. 5. Really can let you min/max your officers. although this isn’t an absolute representation it more or less outlines each tech tier. SomePhishyDude. If I save the game, restart and load back in, its right back up to 60 FPS and 57-65% Idle, until a little while and a large fight again. Go to starsector r/starsector. 2 speed with ctrl+B as a key combination, for example. The dp ratio cap at 60:40 so that even the losing side can still deploy a reasonable minimum each battle. Elevate your Starsector gameplay with the SpeedUp 1. Not like there's much point to having more than 2-3 decent colonies outside of roleplaying anyways. json " "maxIndustries":[1,1,1,2,3,3,4,4,4,4], " Change it to whatever numbers you want. r/starsector •. Business, Economics, and Finance. If you're smart, make a backup of this folder before editing. try changing starsector-coredataconfigsettings. P. Just a few revenants are enough for you to sneak past. Realistic Combat applies damage directly, ignoring the vanilla damage modification system, which vanilla and some mods use. 2) 32GB. unlock fps? i have a 144hz monitor but the fps is locked at 60, is there a way to remove the cap? works a treat. Yes. 2D RPG/Trade/Fleet Combat Game. This. Features 1; Features 2; Features 3; Features 4; Features 5; Blog; Sitemap; CategoriesThe shaderLib mod locks my game at 30 fps. I finished the entire Academia quest line and I'm only level 6. Modded being a bit more of a drop. thank you for the advice, I went to the settings. SpaceMarine_CR. On Mac, it's right inside the application package - right-click on the application and select "Show Package Contents" to see it. Combat Readiness (CR) is a general measure of a ship's logistical status. The whole point of autonomous colonies is that they're part of your faction but don't count towards your colony cap. By default, the 64-bit version of the game allocates 1. I'm running with 60 ships fleet limit, 800 DP max battle size limit, a mod to throttle engine graphics and running Starsector on Java 8. json: High dynamic range display (HDR) Go into the game's config file and find the settings for "Easy" mode. 3) Win 7 SP1. You will deploy less and less of your fleet as the game goes on. Through Windows settings change power settings to. It allows to slow down/speed up any singleplayer game. Seriously, if you can't pilot your afflictor to violate the unshielded rears of ships 3 times your size, you should go back to lumbering low-tech. json, because this game would be quite brutal and non-entertaining for me if I. Sylph Co has Raphiel M launchers, extremely powerful when combined with anything decent against armor, such as MIRV. 5gb :9 fps, 7gb : 9 fps. "vsync":true --------> "vsync":false. - look for "maxLogisticsHullmods":2, - change to whatever value you want. Ive tried to change Vsync to "false", dedicate 4gb ram, and run with java 8 but with no luck. Very much recommend. Starsector, especially with mods involved, can use a lot of System RAM when saving or loading games. I've messed with it myself and it seems to support numbers at least up to 6(which is probably as many as you'll ever need on one colony anyway) but I dunno if there's any problems going higher than that. Develop. It's an amazing game but i cannot play in 40FPS. Performance/FPS issues. . Turn off Vsync and change frame rate cap in settings. You could change the maximum player level in the Starsector settings file and call it day. Open the 'vmparams' file and change the allocated memory accordingly. Control-capslock toggles the game to run in as-fast-as-possible mode. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. The game is set to my monitor's resolution with fullscreen disabled. Nexellerin makes your administrative capacity go up as your faction size (Total size of all your colonies) grows. Aeyeoelle. You want to play the game like an FPS seen from above. If you only want base 20+, then you SOL on capitals, and you'll need base burn 9 cruisers, which limits you to fast and/or light cruisers, i. There’s a modded faction called HMI (Hazard Mining Incorporated). This is my Mod Pack for Starsector. Memory Leaks are like Car Oil. Yes. Just wanted to share this horrid thing with someone. Based from my specs though, it should take around 15-30 minutes. There's a setting in the config file that you can change to adjust it. For me it is: D:SpieleStarsectorstarsector-coredataconfig. Today we make some money. The loading seems to get stuck at. Simultaneously, you will also generate a surplus of drugs. The only solution then is to restart the game and everything goes back to normal. orgil-sf • 4 yr. json and setting element "devMode":true It can also be toggled in-game by using the Console Commands mod with its devmode command. 75 to whatever you want, like 1. ago. If increased fleet upkeep is an issue for you. by rendering less frames the cpu can focus elsewhere. Classic top-down gameplay style enhanced by modern technology. The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. Nexellerin makes your administrative capacity go up as your faction size (Total size of all your colonies) grows. Beware though it increases ordinance points for all ships. 9. Open the GraphicsLib folder and open "Preset Options". Well, it was 20% in v0. The option may need to be enabled if not already present. Faction behaviour is also pretty random, factions tend to go to war or make alliances for no rhyme or reason. My FPS is dead because of you !! : r/starsector. I'm on Ubuntu 14. • 2 yr. ago. Running the included radar alongside GraphicsLib on an AMD GPU blackens the screen. 2GHz 16gb DDR4 3200MHz I game the game 8gb of RAM. ago. Starsector does a fantastic job of allowing a player to acquire large ships and assemble a big fleet, and get into gigantic fleet-scale engagements all in just a few evenings of play. It used to be called Starfarer. The_TrashMaster • 4. Sports. The game ran smoothly through all this at 60 FPS, saving and loading each took less than a second, I could navigate menus as fast as I could push the buttons, didn't have any lag or FPS drops that I could notice, and I could launch the game and be playing within 10-15 seconds: life was good. The only solution then is to restart the game and everything goes back to normal. We cover the early, mid, and late game fleets using the knowledge that we've built up so far. And is 20% in v0. No admin cap boyyyy. I also stream Starsector on Twitc. My current favs are Paragon/Radiant, Champion, Fury, Medusa. Join a faction to gain useful support and represent them in war and peace, or start your own. Give your cap a rallying point so it knows where to orientate itself and issue a disengage order on the ships they are chasing. As stated before, Vanilla does not leak memory, and most good mods do not either. Embark on a space voyage with your ragtag crew of civilians in search of a new home. Additionally, maintenance costs generally being 1:1 to deployment costs means that deploying a full 240 DP fleet tends to cost the same regardless of composition, so frigates being cheaper doesn't really. json) and changing the value of maxColonySize. Nothing like finding out the best diplomats in the sector come from a faction called "The Infernal Legion". json" and change. ago. Go into the game's config file and find the settings for "Easy" mode. SpaceMarine_CR. 4 comments. At most 40% idle. json. 6) windowed. ini in the mod folder and setting "enableShaders":false, to get some more FPS. Now you have two options! Keep that in mind that exp require for after level 40 is massive. json. 9. Hello, I have a very annoying issue with the game. Try to avoid running or fighting fighter heavy fleets if you don't want 5 FPS battles. r/starsector • 28 days ago. I think it should be limited to just 1 or 2 - seeing as they're capital ships, meant to be the leader of fleet of smaller ships, not the sole design in the entire fleet. These are meant for broader use within the. This mod is a gigantic content expansion that fits almost seamlessly into vanilla to add a multitude of new gameplay options, expanding primarily on exploration and colony gameplay. O. I also stream Starsector on Twitc. It's awesome; I'm not bashing it at all, but I would like to talk about that last bit - the war bit. Instal console command mod while looking at your moon colony press control+backspace type removedcondition highgravity. A complete rebalance of Starsector that focuses on smaller weapons, more fighters and a heavy addition of lore content. json in a notepad editor or similar and then search for maxShipsInFleet. One thing to keep in mind, Starsector doesn't keep track of the window resolution correctly. 5 GB of memory for the JRE Heap. The game ran smoothly through all this at 60 FPS, saving and loading each took less than a second, I could navigate menus as fast as I could push the buttons, didn't have any lag or FPS drops that I could notice, and I could launch the game and be playing within 10-15 seconds: life was good. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Starsector is a game about exploration and fleet combats, and Nex tries to make a 4X strategy. Vanilla starsector has multiple soft and hard caps to limit the max size of battles. You can't just stack every mod on a ship because the mods require some sort of energy to power them like auxiliary thrusters or physical space on the ship like expanded cargo. One shot sinks the FPS to around 20. The shaderLib mod locks my game at 30 fps. 0 Configuration values can now be configured via Luna (Thanks Lukas04) Additional support for mods specifying damage or clarifying unknown damages Modification of vanilla on-hit effects to specify and clarify. Re: [Late Game] Battles & Colony Management ruin FPS gradually & permanently. 7. I use 20 for no specific reason. A ship like the Odyssey has a high high base flux dissipation of 1,000, and a low low shield upkeep factor of only 0. Sports. These are meant for broader use within the Starsector. Following that thought processing, I have my solution, I have since added more and more Ram till the memory leaks stop being a problem. A guide to fleet composition. • 2 yr. I have a 144Hz display. You take the role of a space captain seeking fortune and glory however you choose. Azrael9986 • 4 yr. The only thing Starsector would benefit from releasing on steam would be even bigger modsr/starsector • 13 days ago. I just learned about changing a file setting to allow Starsector to use more available RAM so I'll see if that makes a difference along with playing around more with Graphics Lib's settings. What I've tried so far: Power settings are at max, both starsector. I run fleet battle size 1000 too, fps drops to 40 sometimes for a little bit if there are lots of missiles and fighters but its not bad. If you go from the max level of 40 variant to the max level of 25, or from the Fast variant to the standard variant, it will likely result in you having "negative" experience progress to next level--no. If destroyed, it obliterates half the battlefield (FPS warning!) (Interstellar imperium. I'm on Ubuntu 14. goto starsector core > data > config and look up "maxShipsInFleet". Afterwards when you get back to the station you repair them all for free. There's no reason why it'd specifically cap to 144, though - that has to. The start of an abomination, dubbed the "moderately cursed ship pack". ini and change "enableShaders":true" into "enableShaders":false" . ini file within the GraphicsLib folder in a program like Notepad++. "maxShipsInFleet":30, Increase the number of. On Linux, it's in the starsector directory. Reply reply Getting Started. There’s the Fleet Size by DP mod that is probably what you want. Turn off Vsync and change frame rate cap in settings. Default is 400 battle size with up to a 60:40 split based on relative officer strength/count, and captured objectives. 2. ago. I have been running battle size at max for a while and haven't had any issues, but when I started farming Alpha cores with a star fortress, my computer just can't handle the strain from the star fortress and ordo combined, even at. open up setting. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. ago. Force disable anti-aliasing through the intel driver. 1: Get Notepad++Step 2: Navigate to. Just keep in mind it affects enemies as well. json. This is my Mk 1 for a Manticore loadout. the discord server also has a page for the basic enhancment mods. What I've tried so far: Power. This mod includes 10 additional features and three loose scripts. I have allocated additional RAM (4GB), but it still has this performance. Dev mode can be activated by editing settings. There is a maximum dp (default is 300) that you can change in settings, which let you up the cap to 400 in vanilla. I play on linux, on a pretty big host and I regularly encounter small freezes (during combat, mainly) and FPS drops, down to 15, while traveling in-system or in hyperspace, especially if I speed up time. Now fully released!. Battle size, fleet size, number of officers (obviously, only if your computer can handle it) for epic battles. - Disabling Vsync, setting the openGL stuff on the 970 GTX in the control panel. Requires a GPU that supports. However: total DPs in a fight are capped at. 3. MagicLib is a mod that provides an open-source library that is full of plugins and scripts written by the Starsector community. Starsector Vers. I'm on a good computer and the game runs smoothly everywhere else. Another easy solution would be the good old cheat engine. 1 / 2. ago. . In Starsector, as long as your guns cover the approach vector, you're safe; there's no submarine equivalent that a capital cannot deal with. Blueprints List (Starsector 0. On the campaign map, if the game is paused after pressing either ESC. Removed extra skill point scaling. Open up "campaign. 5. api. In the Nvidia control panel, select the game either by the drop-down menu or the add button to manually find and select the executable. riesenarethebest • meatbag • 10 mo. Go to settings -> battle size -> set it to max (500). The wiki states that the cap was 10% as of v0. 3. Or you can right click the desktop icon and skip a few steps as open file location takes you right to the first file folder. Best. These three are already functional, and I plan on adding many more. My settings: - vmparams RAM set to 8192. . r/starsector. . Wonderful thanks so much!Low FPS. Reason being that if you got older graphic card, they can't handle starsector's shader for some reason. The FPS and Idle indicator both read about 60 fps and ~40-50% idle both in the campaign map view, and during combat. Find a file called settings. Though it gets memey after a certain point. Change the damage modifier from 0. 95. The Mod Pack is broadly compatible with faction mods, Nexerelin, etc. Key things to remember are that bigger ships cost more to fly around, deploy, and maintain. Let's go over the basics of how to install mods in Starsector. Also, you get a big 'ol chunk of free XP once you max your level based on how much bonus XP you accrued from using the story points. Load save, navigate. This is 95% because of hyperspace storms. You will notice on bigger sectors that while in-system performance is good, hyperspace performance is utterly terrible. When starting a battle, theses points are distributed between you and the enemy for deploying ships, and whoever has the biggest fleet has the most points. I went from mid 30's to mostly keeping 60fps the whole time. . Starsectorstarsector-coredataconfigStep 3: Right click on settings. That all changed when the lag monster attacked. though after brief search i cant seem to find it. ago. In game, it's showing that I'm rarely idle. The total is fixed for every battle, if the enemy has a bigger fleet it gets more and you get less. 5. They really feel part of the Starsector lore as a smaller corporation-type faction !AxtheCool • 4 yr. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. Someone’s already answered your question so I’ll add a warning - large battles can end up a bit like EVE on lines time dilation, as your computer chugs everything goes into. 96a] Force Auto R. Also is there a way to uncap fps? I have a 144hz monitor so I'd like to cap the fps to 144. open "Fractal SoftworksStarsectorstarsector-coredataconfigsettings. • 1 yr. On Mac, it's right inside the application package - right-click on the application and select "Show Package Contents" to see it. Specs Windows 8. 00hz. Now fully released!Upgrade to Starsector . As title suggests. select card -> high performance NVIDIA processor. If your machine is decent, Starsector should run MUCH better with Java 8. Yeah, sure, it also depends on the setup, wolf pack tactics needs more ship slots than capital/cruiser. 6 units of supplies. more shield HP) and improve your ability to inflict burst damage, whereas Vents improve your sustained offense and. Both of those are a limited resource. 1a-RC6] Fast Engine Rendering v1. 1a-RC8 Then modified vmparams to use: -Xms6144m -Xmx6144m -Xss1024k And turned off vsync and capped frame rate at 60 in the settings launch with 1920 x 1080 fullscreen The vanilla game typically runs at 60 FPS and ~50% idle, which is perfectly fine, although I think the idle is lower than it should be. There's too many piloted-ship only skills and the speed a which you level up combined with the fact that you can only unlock 15 of the 20 skills make creating colonies a bad investment of time. ago. how does leveling up scale? Is there ever a cap to how mutch XP it takes to earn a level? Or does the xp cost per level keep scaling indefinitely? Does the xp cost per level scale exponentially or linearly?It changes the max player level to 103, which is the level needed to cap all skills. Admiral; Posts: 3920; Re: 144 fps « Reply #1 on: May 07, 2017, 03:15:54 AM. But in general even the very old GPUs can run this no problem, the old pc I had, had a GT 630 and it was still the CPU that slowed me down. : The more DP your entire fleet has, the more you get to deploy. 1a, and added support for configuring Derelict Operations DP discount % (pull req by cmp831) 1. S. Starsector->Mods->GraphicsLib->GRAPHICS_OPTIONS. r/starsector • 1 mo.